Discover our first Adventure Zone in this video sneak peek.
The constellations have disappeared. Ancient Yokudan warriors and deadly atronachs menace the rocky expanse of Craglorn. The first Adventure Zone for The Elder Scrolls Online introduces an intriguing new storyline and challenging content for groups, from four-player quests and exploration up to the new 12-player Trials. Check out this video to learn more and see what’s coming for you and your staunchest allies:
Hearthstone’s highly anticipated single player Adventure Mode has been officially announced today at PAX East: Curse of Naxxramas, A Hearthstone Adventure!
The Curse Comes!
The ancient necropolis Naxxramas, a base of operations for the powerful lich Kel’Thuzad and his plague-bearing undead host, comes to Hearthstone in a single player PvE Adventure that anyone can undertake! Progress through one of the five unique wings of the dungeon and gain new cards for your Hearthstone collection by defeating the iconic bosses that you’ll face along the way – the oversized arachnid Maexxna, the fungal horror Loatheb and the shambling abomination Patchwerk are just a few of the horrors that await your challenge. Each boss has their own unique cards and Hero Powers at their disposal to challenge even the most seasoned of card-slinging adventurers!
Progressing through Curse of Naxxramas and overcoming the challenges that lurk within will reward you with all new Hearthstone cards! Once you earn these cards, you can start playing with them in your decks right away. A total of 30 new cards will be added with Curse of Naxxramas – Check out a few of the shambling creatures of the undead that are justdying to be a part of your collection below!
Peer Into the Plague Quarter
One of the bosses you’ll be pitted against within the Plague Quarter is the devious plague cauldron master Heigan the Unclean! His Eruption spell will put your minion’s dancing skills to the test, and Mindpocalypse will make you think you’ve got the upper hand! Speaking of hands, Heigan definitely never washes his. Gross.
Defeating Heigan will net you a brand new card to add to your collection, and the completion of each wing will reward you with a guaranteed new Legendary card!
All New Game Board!
Curse of Naxxramas will have its own unique game board Hearthstone players battle on while they are in the adventure, complete with brand new interactive corners! What could possibly lurk within that quivering mass of eggs? Do you really want to find out?
Test Your Might with Class Challenges!
On top of all of that, nine unique Class Challenges lie in wait within Curse of Naxxramas. These challenges put a difficult twist on existing encounters within the adventure and will put your Hearthstone skills with a specific class to the test! If you’re able to overcome the Class Challenges that face you, you’ll be rewarded with new class-specific cards to add to your collection.
Make Tracks to Naxx!
Curse of Naxxramas will open its gates to challenge Hearthstone players over the course of 5 weeks, opening wing by wing. The first wing of Curse of Naxxramas, The Arachnid Quarter, will be available free for all Hearthstone players. If players wish to venture further into Naxxramas to collect all of the new cards for their collection, each wing besides the Arachnid Quarter can be purchased with in-game gold OR real money. As each wing is released, the cards available in each wing will also show up in your Arena picks, even if you have not earned them for your personal collection yet!
Beware the Necropolis!
We hope you enjoyed this first look into Curse of Naxxramas, A Hearthstone Adventure. Curse of Naxxramas is planned to release simultaneously for PC, Mac and iPad. A release date will be announced at a later time.
We’re gearing up to storm PAX East 2014 in Boston, Massachusetts and we’ve got more Heroes content for you than Stitches himself could consume. Read on to get a preview of everything awaiting you at the convention from April 11 – 13.
Heroes of the Storm: The Ultimate Blizzard Mashup
Take a break from real life and warp into the Nexus with our live discussion panel, Heroes of the Storm: The Ultimate Blizzard Mashup, in the Albatross Theatre at PAX East this weekend. During the panel, Game Director Dustin Browder, Senior Producer Kaeo Milker, and Senior Artist Phill Gonzales will be sharing a sneak peek at several exciting new heroes and skins, as well as answering questions from the audience. Once the panel wraps up, Kevin Knocke will join forces with Dustin Browder to get your heart racing with a fresh Heroes of the Storm showmatch commentary where you’ll be able to see the new heroes in action!
Whether you’re at PAX in-person or not, you’ll be able to catch the panel by tuning in to the live broadcast onTwitch.tv/PAX at 10:30 a.m. EDT (7:30 a.m. PDT) on Friday, April 11.
Stop By and Play Heroes
While you’re cruising around the show floor, don’t forget to visit us at Booth #848, because we’ll be rockin’ all weekend long with swag giveaways, Heroes shoutcasts, and interviews with PAX attendees — but that’s not all. We’ll also have a full-blown Heroes of the Storm play area, featuring a special, PAX-exclusive build where you can get some hands-on experience with a couple of brand new heroes! Come hang out at the booth to pick up a few goodies and get your brawl on with other attendees.
Enter to Win Heroes Goodies
Don’t worry if you’re not able to make it to Boston this year, because we’re bringing a bit of the PAX East experience directly to your front door. We kicked off our PAX Pack Giveaway earlier this week, and you can enter to win an epic assortment of Heroes gear by interacting with the official Heroes of the Storm Facebook and Twitter pages. Head here to enter and get all the juicy giveaway details.
Stay Tuned for More!
We’ll be recapping every bit of Heroes action from PAX right here on the official Heroes of the Storm website, so make sure to check back in frequently throughout the weekend to get all the latest details. What’s more, you may wish to check out Heroes on Facebook and Twitter this weekend, because we’ll be sharing Heroes booth coverage, videos from the convention, and much more so that you can stay on top of Heroes news in real-time over the next few days.
That’s a wrap for our pre-PAX coverage, because we’ve got a plane to catch. Join us on the live stream during the panel and, if you’ll be at the show, be sure to say hello at Booth #848.
We’ll see you at PAX!
We’ll be pushing a new patch during our regularly scheduled maintenance time tomorrow. The full patch notes will be available during the maintenance period, but we wanted to share the highlights with you now since they were a direct result of your feedback:
We have fixed issues with several quests that were blocking main quest progression. Those include Crossing the Chasm, Castle of the Worm, and The Army of Meridia.
We have fixed the issue with Liberation of Northpoint. The quest is now completable.
We have fixed several issues with Banished Cells that were making it uncompletable.
We have made many other quest fixes.
We have implemented many new things to thwart gold farmers, spammers, and botters.
In addition to the fixes going live tomorrow, we want to give you a status update on some of the other hot issues we’re working on.
Missing Bank Slots, Stored Bank Items, and Skill Points – We’re continuing to investigate the issue, and are working on a fix now. As soon as the fix is ready, we will push it out to the live megaservers. Please note: This may result in a second maintenance this week and when we do push the fix, it will not be retroactive. Know that we want to make this right for all impacted—we’re still exploring options to help those who have stored items/gold, and bank slots go missing.
Long Loading Times/Social Lag – Some people have been experiencing long loading times, guild chat lag, and other social systems lag, especially during peak times. We are aware of this and are actively investigating it. As soon as we have a fix, we will push it live.
Dungeon Treasure Chests – Based on feedback, we are changing treasure chests in instanced dungeons so that everyone gets a piece of loot regardless of who opens the chest. This change is currently being implemented and tested internally and will be released in a future patch as soon as it’s ready. Watch the patch notes for the news.
Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves. This will not impact loot timers for quest-specific monsters or overworld group bosses. Watch the patch notes for news on when this change will go live.
Thank you for continuing to share your feedback and concerns with us. We’ll continue to read and listen, and update you on known issues and their status.